Integrating serious games as learning resources in a software project management course: The case of ProDec

  1. Calderón, A.
  2. Ruiz, M.
  3. Orta, E.
Actas:
Proceedings - 2017 IEEE/ACM 1st International Workshop on Software Engineering Curricula for Millennials, SECM 2017

ISBN: 9781538627952

Año de publicación: 2017

Páginas: 21-27

Tipo: Aportación congreso

DOI: 10.1109/SECM.2017.3 GOOGLE SCHOLAR