TIC195
Mejora del Proceso Software y Métodos Formales
Publications (69) Publications in which a researcher has participated View referenced research data.
2024
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A Gamification Method for Improving the Onboarding Process of Software Engineers
IT Professional, Vol. 26, Núm. 2, pp. 67-75
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A comparative study of Fortify SCA and Horusec in identifying OWASP Top 10 vulnerabilities
IV Jornadas de Investigación Predoctoral en Ingeniería Informática (JIPII 2024)
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COTriage: Applying a Model-Driven Proposal for Improving the Development of Health Information Systems with Chatbots
IT Professional, Vol. 26, Núm. 3, pp. 22-31
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SAST Tool Evaluation in the Age of 5G and IoT: Semgrep vs. Codacy
IV Jornadas de Investigación Predoctoral en Ingeniería Informática (JIPII 2024)
2023
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Can gamification help in software testing education? Findings from an empirical study
Journal of Systems and Software, Vol. 200
2021
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Addressing Complex Real-World Challenges in Software Engineering Education through the Integration of Gamification and Crowdsourcing
2nd International Conference of the Journal Scuola Democratica “Reinventing Education”
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Assessment in software development for competitive environments: An ai strategy development case study
Electronics (Switzerland), Vol. 10, Núm. 13
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GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
IEEE Access, Vol. 9, pp. 65882-65905
2020
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A framework to create conversational agents for the development of video games by end-users
Communications in Computer and Information Science
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Managing Preference Profiles in Multi-User Intelligent Environments
INTELLIGENT ENVIRONMENTS 2020
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Software Process Simulation Modeling: Systematic literature review
Computer Standards and Interfaces, Vol. 70
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Teamwork assessment in collaborative projects through process mining techniques
The International journal of engineering education, Vol. 36, Núm. 1, pp. 470-482
2019
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Designing game scenarios for software project management education and assessment
IET Software, Vol. 13, Núm. 2, pp. 144-151
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Understanding How and When Human Factors Are Used in the Software Process: A Text-Mining Based Literature Review
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
2018
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A multivocal literature review on serious games for software process standards education
Computer Standards and Interfaces, Vol. 57, pp. 36-48
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A serious game to support the ISO 21500 standard education in the context of software project management
Computer Standards and Interfaces, Vol. 60, pp. 80-92
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A systematic literature review on the gamification monitoring phase: How SPI standards can contribute to gamification maturity
Communications in Computer and Information Science
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Assessment of generic skills through an organizational learning process model
WEBIST 2018 - Proceedings of the 14th International Conference on Web Information Systems and Technologies
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BAUSPACE: A scalable infrastructure for soft sensors development
ACM International Conference Proceeding Series
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Evidence-based systematic literature reviews in the cloud
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)