Publications (65) ANKE BERNS publications

2024

  1. Augmented Reality in Language Learning: Practical Implications for Researchers and Practitioners

    Learning and Collaboration Technologies.11th International Conference, LCT 2024 Held as Part of the 26th HCI International Conference, HCII 2024 Washington, DC, USA, June 29 – July 4, 2024 Proceedings, Part III, pp. 138-154

  2. Augmented Reality in Language Learning: Practical Implications for Researchers and Practitioners

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. Desarrollo de apps de realidad virtual y aumentada para enseñanza de idiomas: un estudio de caso

    RIED: revista iberoamericana de educación a distancia, Vol. 27, Núm. 1, pp. 163-185

  4. Visual authoring of virtual reality conversational scenarios for e-learning

    Universal Access in the Information Society, Vol. 23, Núm. 1, pp. 227-244

2023

  1. A Virtual Reality App Created with CoSpaces: Student Perceptions and Attitudes

    Ethical Considerations of Virtual Reality in the College Classroom: Cross-Disciplinary Case Studies of Immersive Technology Implementation (Taylor and Francis), pp. 164-179

  2. Exploring the possibilities of Cospaces to create Virtual Reality environments for foreign language learning

    GFL (German as a Foreign Language), Vol. 1, pp. 54-71

2021

  1. A Review of Virtual Reality-Based Language Learning Apps

    RIED: revista iberoamericana de educación a distancia, Vol. 24, Núm. 1, pp. 159-177

  2. Evidence-based assessment of student performance in virtual worlds

    Sustainability (Switzerland), Vol. 13, Núm. 1, pp. 1-17

2020

  1. La enseñanza de idiomas durante la COVID19: ideas para transformar actividades docentes presenciales en actividades online

    Innovación docente e investigación en arte y humanidades: avanzando en el proceso de enseñanza-aprendizaje (Dykinson), pp. 513-524

  2. Una app gamificada para incrementar la motivación hacia el aprendizaje de idiomas

    RESED: Revista de estudios socioeducativos, Núm. 8, pp. 29-44

  3. Virtual reality authoring tools for teachers to create novel and immersive learning scenarios

    ACM International Conference Proceeding Series

2019

  1. Clustering analysis of gamebased learning: Worth it for all students?

    Journal of Gaming and Virtual Worlds, Vol. 11, Núm. 1, pp. 45-66

  2. Computación creativa y desarrollo centrado en el usuario para el aprendizaje

    IE Comunicaciones: Revista Iberoamericana de Informática Educativa, Núm. 30, pp. 26-32

  3. El whatsapp como herramienta de aprendizaje y motivación

    Innovación Docente e Investigación en Arte y Humanidades (Dykinson), pp. 491-500

  4. Students' attitudes towards a collaborative mobile app in an English for Specific Purposes course

    Investigación en multilingüismo. Innovación y nuevos retos (Ediciones de la Universidad de Oviedo), pp. 243-258

2018

  1. A community-driven language app for learning maritime English vocabulary

    16th International AELFE Conference

  2. A community-driven mobile system to support foreign language learning

    Multidisciplinary Perspectives on Human Capital and Information Technology Professionals (IGI Global), pp. 95-115

  3. Exploring the potential of a 360ºvideo application for foreign language learning

    ACM International Conference Proceeding Series