JUAN ANTONIO
CABALLERO HERNANDEZ
Profesor Ayudante Doctor
Publicacións (25) Publicacións de JUAN ANTONIO CABALLERO HERNANDEZ
2024
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Exploring the Impact of ChatGPT on Education: A Case of Study on Spanish Tweets
Lecture Notes in Educational Technology (Springer Science and Business Media Deutschland GmbH), pp. 145-155
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Serious Game Adventure for Learning Data Exploration Skills
Innovation and Technologies for the Digital Transformation of Education, pp. 133-142
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Supporting Skill Assessment in Learning Experiences Based on Serious Games Through Process Mining Techniques
International Journal of Interactive Multimedia and Artificial Intelligence, Vol. 8, Núm. Regular Issue, pp. 146-159
2023
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Videoaventura para aprender lenguaje SQL
Actas del VII Congreso Internacional sobre Aprendizaje, Innovación y Cooperación, CINAIC 2023
2022
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Comparative Study of Moodle Plugins to Facilitate the Adoption of Computer-Based Assessments
Applied Sciences (Switzerland), Vol. 12, Núm. 18
2021
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Ampliación a 3D de un juego serio para modelado conceptual de datos
CEUR Workshop Proceedings
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Learning Analytics to Detect Evidence of Fraudulent Behaviour in Online Examinations
IJIMAI, Vol. 7, Núm. 2, pp. 241-249
2020
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Analysis of Learning Records to Detect Student Cheating on Online Exams: Case Study during COVID-19 Pandemic
ACM International Conference Proceeding Series
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Descubrimiento de modelos de comportamiento de perfiles de jugadores en juegos serios
CEUR Workshop Proceedings
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Teamwork assessment in collaborative projects through process mining techniques
The International journal of engineering education, Vol. 36, Núm. 1, pp. 470-482
2019
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Evaluación de competencias en Serious games mediante analítica de aprendizaje con Process Mining
Aprendizaje, innovación y cooperación como impulsores del cambio metodológico. Actas del V congreso internacional sobre aprendizaje, innovación y cooperación, CINAIC 2019
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Model-driven skills assessment in knowledge management systems
Journal of Web Engineering, Vol. 18, Núm. 4-6, pp. 353-379
2018
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A community-driven mobile system to support foreign language learning
Multidisciplinary Perspectives on Human Capital and Information Technology Professionals (IGI Global), pp. 95-115
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Assessment of generic skills through an organizational learning process model
WEBIST 2018 - Proceedings of the 14th International Conference on Web Information Systems and Technologies
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Discovering Bottlenecks in a Computer Science Degree through Process Mining techniques
2018 INTERNATIONAL SYMPOSIUM ON COMPUTERS IN EDUCATION (SIIE)
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Discovering bottlenecks in a computer science degree through process mining techniques
SIIE 2018 - 2018 International Symposium on Computers in Education, Proceedings
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Integrating quantitative and qualitative data in assessment of wiki collaborative assignments
ACM International Conference Proceeding Series
2017
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An architecture for skill assessment in serious games based on Event Sequence Analysis
ACM International Conference Proceeding Series
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Métodos de evaluación de competencias en serious games: estudio y análisis sobre su estado actual
La innovación docente como misión del profesorado. Actas del IV congreso internacional sobre aprendizaje, innovación y competitividad, CINAIC 2017
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Skill assessment in learning experiences based on serious games: A Systematic Mapping Study
Computers and Education, Vol. 113, pp. 42-60