Book chapters (7) Publications in which a researcher has participated View referenced research data.

in the year 2022 Remove filter
filter_list Type (aggr.) Book chapters from 2022 to 2022

2022

  1. Determining Technologies Trends and Evolution of Smart Building Technologies by Bibliometric Analysis from 1984 to 2020: Trends, research opportunities and future perspectives

    Handbook of Smart Materials, Technologies, and Devices: Applications of Industry 4.0: Volume 1-3 (Springer International Publishing), pp. 1467-1499

  2. Flip-game engineering and technology methodology

    Research Anthology on Game Design, Development, Usage, and Social Impact (IGI Global), pp. 839-871

  3. Mentorías entre pares: Experiencias iberoamericanas de éxito para el acceso, transición y permanencia en la educación superior

    Propuestas y experiencias para mejorar la educación y el empleo (Octaedro), pp. 189-202

  4. SignAir - In-air signature biometric system makinguse of machine learning techniques

    Investigación en Ciberseguridad Actas de las VII Jornadas Nacionales (7º.2022.Bilbao) (Fundación Tecnalia Research and Innovation), pp. 201-204

  5. Sources Used to Data-Driven Decision-Making in Tourism Management. Identifying the Main Areas of Research

    Smart Innovation, Systems and Technologies (Springer Science and Business Media Deutschland GmbH), pp. 233-241

  6. Una propuesta de gamificación para la mejora de la gestión de incidencias de servicios TI

    Calidad y sostenibilidad de sistemas de información en la práctica (RA-MA), pp. 588

  7. Use of digital game creation tools in computer assisted language learning: A systematic literature review

    Digital Games in Language Learning: Case Studies and Applications (Taylor and Francis), pp. 35-51