Digital games for computing education: What are the benefits?

  1. Petri, G.
  2. Wangenheim, C.G.V.
  3. Borgatto, A.F.
  4. Calderón, A.
  5. Ruiz, M.
Liburua:
Research Anthology on Developments in Gamification and Game-Based Learning

ISBN: 9781668437100

Argitalpen urtea: 2021

Alea: 4-4

Orrialdeak: 1571-1598

Mota: Liburuko kapitulua

DOI: 10.4018/978-1-6684-3710-0.CH076 GOOGLE SCHOLAR