Publications (61)

2023

  1. New trends in bibliometric APIs: A comparative analysis

    Information Processing and Management, Vol. 60, Núm. 4

2020

  1. Thematical and Impact Differences between National and International Collaboration on Artificial Intelligence Research

    IEEE Conference on Evolving and Adaptive Intelligent Systems

  2. Testing Hybrid Computational Intelligence Algorithms for General Game Playing

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  3. StarTroper, a film trope rating optimizer using machine learning and evolutionary algorithms

    Expert Systems

  4. Data mining of deck archetypes in hearthstone

    CEUR Workshop Proceedings

  5. Checking the difficulty of evolutionary-generated maps in a N-body inspired mobile game

    Communications in Computer and Information Science

  6. Automatic Rule Extraction from Access Rules Using Genetic Programming

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  7. An approach toward a feedback mechanism for consensus reaching processes using gamification to increase the experts' experience

    Proceedings of the Annual Hawaii International Conference on System Sciences

  8. Optimizing Hearthstone agents using an evolutionary algorithm

    Knowledge-Based Systems, Vol. 188

  9. Detection and Analysis of Anomalies in People Density and Mobility through Wireless Smartphone Tracking

    IEEE Access, Vol. 8, pp. 54237-54253

  10. Deep memetic models for combinatorial optimization problems: application to the tool switching problem

    Memetic Computing, Vol. 12, Núm. 1, pp. 3-22

  11. Análisis del impacto de la colaboración internacional en el área de estudios empresariales

    Revista de Estudios Empresariales. Segunda época, Núm. 1, pp. 37-49

2019

  1. A bibliometric study of the research area of videogames using Dimensions.ai database

    Procedia Computer Science

  2. Distributed multi-objective evolutionary optimization using island-based selective operator application

    Applied Soft Computing Journal, Vol. 85

  3. Desarrollo de un repositorio de certificación basado en Blockchain para la evaluación de una asignatura de grado

    Enseñanza y aprendizaje de ingeniería de computadores: Revista de Experiencias Docentes en Ingeniería de Computadores, Núm. 9, pp. 75-86