Publicaciones (58) Publicaciones en las que ha participado algún/a investigador/a

2018

  1. A Bibliometric Analysis of the First Twenty-Five Years of the International Journal of Uncertainty, Fuzziness and Knowledge-Based Systems

    International Journal of Uncertainty, Fuzziness and Knowlege-Based Systems, Vol. 26, Núm. 2, pp. 169-193

  2. A flexible text analyzer based on ontologies: an application for detecting discriminatory language

    Language Resources and Evaluation, Vol. 52, Núm. 1, pp. 185-215

  3. A group decision making support system for the Web: How to work in environments with a high number of participants and alternatives

    Applied Soft Computing Journal, Vol. 68, pp. 191-201

  4. A multivocal literature review on serious games for software process standards education

    Computer Standards and Interfaces, Vol. 57, pp. 36-48

  5. A scalable parallel cooperative coevolutionary PSO algorithm for multi-objective optimization

    Journal of Parallel and Distributed Computing, Vol. 112, pp. 111-125

  6. A serious game to support the ISO 21500 standard education in the context of software project management

    Computer Standards and Interfaces, Vol. 60, pp. 80-92

  7. A survey on managing users’ preferences in ambient intelligence

    Universal Access in the Information Society, Vol. 17, Núm. 1, pp. 97-114

  8. Air-pollution prediction in smart cities through machine learning methods: A case of study in Murcia, Spain

    Journal of Universal Computer Science, Vol. 24, Núm. 3, pp. 261-276

  9. Air4people: A smart air quality monitoring and context-aware notification system

    Journal of Universal Computer Science, Vol. 24, Núm. 7, pp. 846-863

  10. An Autonomous UAV Architecture for Remote Sensing and Intelligent Decision-making

    IEEE Internet Computing, Vol. 22, Núm. 3, pp. 6-15

  11. An Insight into Bio-inspired and Evolutionary Algorithms for Global Optimization: Review, Analysis, and Lessons Learnt over a Decade of Competitions

    Cognitive Computation, Vol. 10, Núm. 4, pp. 517-544

  12. Analysis and evaluation of lecturers’ activity in Learning Management Systems: Subjective and objective perceptions

    Interactive Learning Environments, Vol. 26, Núm. 7, pp. 911-923

  13. Analyzing the scientific evolution and impact of e-Participation research in JCR journals using science mapping

    International Journal of Information Management, Vol. 40, pp. 111-119

  14. Augmented reality mobile app development for all

    Computers and Electrical Engineering, Vol. 65, pp. 250-260

  15. Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone

    Knowledge-Based Systems, Vol. 153, pp. 133-146

  16. Comfort as a service: A new paradigm for residential environmental quality control

    Sustainability (Switzerland), Vol. 10, Núm. 9

  17. Confronting a paradox: A new perspective of the impact of uncertainty in suspense

    Frontiers in Psychology, Vol. 9, Núm. AUG

  18. Correcting sample drift using Fourier harmonics

    Micron, Vol. 110, pp. 18-27

  19. Desarrollando competencias personales y habilidades sociales en ingeniería informática mediante el uso de juegos serios

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 3

  20. Development and validation of a new methodology to assess the vineyard water status by on-the-go near infrared spectroscopy

    Frontiers in Plant Science, Vol. 9