Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone

  1. García-Sánchez, P.
  2. Tonda, A.
  3. Mora, A.M.
  4. Squillero, G.
  5. Merelo, J.J.
Aldizkaria:
Knowledge-Based Systems

ISSN: 0950-7051

Argitalpen urtea: 2018

Alea: 153

Orrialdeak: 133-146

Mota: Artikulua

DOI: 10.1016/J.KNOSYS.2018.04.030 GOOGLE SCHOLAR