Automated playtesting in collectible card games using evolutionary algorithms: A case study in hearthstone

  1. García-Sánchez, P.
  2. Tonda, A.
  3. Mora, A.M.
  4. Squillero, G.
  5. Merelo, J.J.
Revue:
Knowledge-Based Systems

ISSN: 0950-7051

Année de publication: 2018

Volumen: 153

Pages: 133-146

Type: Article

DOI: 10.1016/J.KNOSYS.2018.04.030 GOOGLE SCHOLAR