Efectos psicosociales de los videojuegos

  1. Tejeiro Salguero, Ricardo
  2. Pelegrina del Río, Manuel
  3. Gómez Vallecillo, Jorge
Journal:
Comunicación: revista Internacional de Comunicación Audiovisual, Publicidad y Estudios Culturales

ISSN: 1989-600X

Year of publication: 2009

Issue: 7

Pages: 235-250

Type: Article

More publications in: Comunicación: revista Internacional de Comunicación Audiovisual, Publicidad y Estudios Culturales

Abstract

The possible positive or negative psycho-social effects of the video games have been subjected to polemics since they appeared back in the 1970s. Most of the arguments in one or the other direction have been supported more in personal opinions and prejudices than in research data. This article reviews the state of the art with regards to these arguments, both negative (addiction, aggression, social isolation, school performance, displacement of other activities, criminal or antisocial behaviour, pathological gambling, use of substances, medical conditions) and positive (training and improvement of skills, therapeutic uses, use as didactic tools).