Artículos (37) Publicaciones en las que ha participado algún/a investigador/a

2024

  1. A Gamification Method for Improving the Onboarding Process of Software Engineers

    IT Professional, Vol. 26, Núm. 2, pp. 67-75

  2. A Machine Learning Approach for Modelling Cold-Rolling Curves for Various Stainless Steels

    Materials, Vol. 17, Núm. 1

  3. A Neuromorphic Vision and Feedback Sensor Fusion Based on Spiking Neural Networks for Real-Time Robot Adaption

    Advanced Intelligent Systems, Vol. 6, Núm. 5

  4. A belief rule-based classification system using fuzzy unordered rule induction algorithm

    Information Sciences, Vol. 667

  5. Air Pollution PM10 Forecasting Maps in the Maritime Area of the Bay of Algeciras (Spain)

    Journal of Marine Science and Engineering, Vol. 12, Núm. 3

  6. Automatic Software Tailoring for Optimal Performance

    IEEE Transactions on Sustainable Computing, Vol. 9, Núm. 3, pp. 464-481

  7. Automatic labeling of fish species using deep learning across different classification strategies

    Frontiers in Computer Science, Vol. 6, pp. 1-12

  8. Bidding for B2B or B2G tenders: toward the adoption of pricing models in practice

    Management Review Quarterly

  9. CMBMeTest: Generation of Test Suites Using Model-Based Testing Plus Constraint Programming and Metamorphic Testing

    Electronics (Switzerland), Vol. 13, Núm. 1

  10. COTriage: Applying a Model-Driven Proposal for Improving the Development of Health Information Systems with Chatbots

    IT Professional, Vol. 26, Núm. 3, pp. 22-31

  11. Chatbot-Based Learning Platform for SQL Training

    International Journal of Interactive Multimedia and Artificial Intelligence, Vol. 8, Núm. 6, pp. 135

  12. Diagnosis Aid System for Colorectal Cancer Using Low Computational Cost Deep Learning Architectures

    Electronics (Switzerland), Vol. 13, Núm. 12

  13. Diez años de experiencias con ProDec: un juego serio para formar en dirección y gestión de proyectos software

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 141-148

  14. Diseño de acciones formativas para mejorar las competencias digitales del profesorado

    Revista electrónica interuniversitaria de formación del profesorado, Vol. 27, Núm. 1, pp. 117-133

  15. Energy efficiency in edge TPU vs. embedded GPU for computer-aided medical imaging segmentation and classification

    Engineering Applications of Artificial Intelligence, Vol. 127

  16. Enhancing Fish Auction with Deep Learning and Computer Vision: Automated Caliber and Species Classification

    Fishes, Vol. 9, Núm. 4

  17. Evaluating the impact of different Feature as a Counter data aggregation approaches on the performance of NIDSs and their selected features

    Logic Journal of the IGPL, Vol. 32, Núm. 2, pp. 263-280

  18. Evaluation of the Perception of Use of a Serious Game to Assess the Digital Competence of Secondary School Students

    Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 19, pp. 81-89

  19. Factores determinantes del emprendimiento: una mirada retrospectiva desde la producción científica

    Revista de ciencias sociales, Núm. 30, pp. 292-307

  20. GAGI: Game engine for Artificial General Intelligence experimentation

    SoftwareX, Vol. 26