Una app gamificada para incrementar la motivación hacia el aprendizaje de idiomas

  1. Berns, Anke
  2. Duarte, Manuel Palomo 1
  1. 1 Universidad de Cádiz
    info

    Universidad de Cádiz

    Cádiz, España

    ROR https://ror.org/04mxxkb11

Journal:
RESED: Revista de estudios socioeducativos

ISSN: 2341-3255

Year of publication: 2020

Issue Title: Radiografía de la innovación educativa en el SXXI

Issue: 8

Pages: 29-44

Type: Article

DOI: 10.25267/REV_ESTUD_SOCIOEDUCATIVOS.2020.I8.4 DIALNET GOOGLE SCHOLAR lock_openOpen access editor

More publications in: RESED: Revista de estudios socioeducativos

Abstract

The increasing expansion of mobile technologies (smartphones, tablets, etc.) has created, undoubtedly, new opportunities and challenges for the teaching and learning of languages. However, despite the numerous commercial and non-commercial apps, that has been developed in the last decade very few applications (apps), explore the potential current smartphones and tablets offer to create new learning environments. Hence most of the apps still focus on supporting form-focused and individual learning rather than exploiting the potential of current mobile devices to enhance students’ interaction and communication amongst each other. Therefore, the present study aims at developing an app that allows its users to interact amongst each other providing a community-driven learning approach. To this end we have implemented a system that allows its users to add new content based on their learning needs, evaluate and report the learning content that is gradually created by other users.