MANUEL
TRINIDAD GARCIA
Investigador en el periodo 2013-2019
MERCEDES
RUIZ CARREIRA
Profesora Titular de Universidad
Publicaciones en las que colabora con MERCEDES RUIZ CARREIRA (16)
2024
-
Evaluation of the Perception of Use of a Serious Game to Assess the Digital Competence of Secondary School Students
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 19, pp. 81-89
2023
-
Can gamification help in software testing education? Findings from an empirical study
Journal of Systems and Software, Vol. 200
-
Juego serio para la evaluación de competencias digitales en educación secundaria
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 8, pp. 41-48
-
Una carrera olímpica, una tienda divina y un profesor transformado en dios griego: una experiencia de gamificación.
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 8, pp. 359-366
2021
-
A Bibliometric Analysis of Gamification Research
IEEE Access, Vol. 9, pp. 46505-46544
-
Addressing Complex Real-World Challenges in Software Engineering Education through the Integration of Gamification and Crowdsourcing
2nd International Conference of the Journal Scuola Democratica “Reinventing Education”
-
Gamification in it service management: A systematic mapping study
Applied Sciences (Switzerland), Vol. 11, Núm. 8
-
GoRace: A Multi-Context and Narrative-Based Gamification Suite to Overcome Gamification Technological Challenges
IEEE Access, Vol. 9, pp. 65882-65905
-
GoRace: Suite de Aplicaciones Web para Crear y Desplegar Experiencias Gamificadas
Actas de las XXV Jornadas de Ingeniería del Software y Bases de Datos (JISBD 2021): [Málaga, 22 al 24 de septiembre de 2021]
-
GoRace: Suite de Aplicaciones Web para Crear y Desplegar Experiencias Gamificadas
JISBD 2021 (Málaga)
2019
-
An Experience of Use a Serious Game for Teaching Software Process Improvement
Communications in Computer and Information Science
2018
-
A systematic literature review on the gamification monitoring phase: How SPI standards can contribute to gamification maturity
Communications in Computer and Information Science
-
Teaching software processes and standards: a review of serious games approaches
Communications in Computer and Information Science
-
Towards a Standard to Describe and Classify Serious Games as Learning Resources for Software Project Management
Communications in Computer and Information Science
2016
-
Gamification and functional prototyping to support motivation towards software process improvement
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)